Back in '09 I wrote a small list of top 10 wishes I had for additions/improvements to Lightroom. AT the time, LR was at version 2.2. When I recently looked back on it, I was struck by how many of these are now getting fulfilled but also by which ones are still on the table. To summarize here are the wishes again from 10 to 1. I'll bold the ones that are now fixed or supplied in LR 4 beta.
10. Faster browsing of previews. While this was sped up a little, it is still one of the main complaints with Lightroom. Scrolling through large sets of images will often result in lagging image preview updates. However a lot of these improvements were negated by overall more complex raw rendering making everything still sort of slow. I call this one still open for fixing.
9. Fool-Proof printing. This was fixed mostly by the printer manufacturers finally getting their act together and updating their drivers to support modern color management. Also any last issues remaining (too dark prints) can now be fixed mostly by the new Print Adjustment sliders in the print panel.
8. Better slideshow module. This has largely remained unchanged and is a huge opportunity for improvement. I don't use it.
7. Lens Correction tools. This is now very well dealt with. Lightroom supplies a lot of lens correction profiles for many main stream lenses and for those remaining you can easily create the profiles yourself (I've done a few and you can download them using Adobe's lens profile downloader tool). In LR4 beta, the lateral chromatic aberration can now be automatically removed for any lens, even those without a profile. It's more effective than the profile-based method supplied in LR 3 in my testing. Still missing is some sort of axial CA correction, but that is far harder to deal with.
6. Facial recognition. Nope not there yet. Aperture does this, Picasa does this, Adobe PS Elements does this. Lightroom should be able to do this (with appropriate privacy controls if needed) but doesn't yet. This feature would be a big timesaver for lots of pro and non-pro users of the software. Obviously for my landscape photography it is useless, but it would be really handy for the family photos. Likewise I'd imagine wedding and event photographers could benefit from this.
5. Geotagging tools. They are now here with the new Map tab. The tools are not yet as good as Jeffrey Friedl's plugins but they represent a hug step forward. Some bugs left in there are that height data is not saved on export and not generated from gpx tracks. If you shoot a lot in the mountains as I do you care about that data.
4. More complex, boolean searching. EDIT: 2/16/11 As Michael Perlov points out below, you can do boolean searches by prefacing search terms with an exclamation mark in the text search field. I am embarrassed that I did not know that as that is a standard boolean operator that I use in programming all the time. It is not complete yet as I don't see an or operator but I think this deserves a bolded heading.
3. Book Making. Yes we finally have this with the built-in book making tool that prints to blurb. Very nice. There is even the promise of future editability of all the templates.
2. Raw pipeline plugins. We don't have these yet, but it is becoming less and less relevant as the built in raw engine is getting so good that I doubt many people still need external noise reduction software or other editing tools. So while this would still be nice, I wouldn't count this against Lightroom right now. Your mileage may vary of course.
1. Soft Proofing. We got this in LR 4b and it is fantastic. It is very well done. In fact better than Photoshop in my opinion. It is very natural and very usable. See here for part 1 and here for part 2 of a great video tutorial from Andrew Rodney. There are a few bugs in the beta version (soft proofing for sRGB doesn't work) but I am confident those will get fixed in the final version.
All in all 5 of my original wishes are fulfilled. 1 is more or less irrelevant, and 1 is really close (the boolean searches). Things are looking great. Of course the best feature of LR 4 beta is the new raw engine. It has to be seen to be believed. Like magic is an apt description.
Showing posts with label beta. Show all posts
Showing posts with label beta. Show all posts
Thursday, February 16, 2012
Monday, March 22, 2010
Lightroom 3 second beta?
Looks like it will be out soon? Video, faster browser, tethered shooting and much more apparently.
Tuesday, October 27, 2009
Assembling a high res image
I was playing with Lightroom 3 beta and discovered that you can now set the background color in a print layout. Excellent! Also, I just happened to generate the following little grid of images that make up a larger panorama. I thought this looked quite nice actually.

I develop these images very flat on purpose to enable better panoramic stitching.
Assembled using hugin and after doing some post treatment just in Lightroom this becomes the following.

This image is 7500x9930 pixels. I have this in a gallery over here, where you can order prints from it. Because of its very high resolution, you can print this image extremely large without loss of quality.
As I promised earlier, when I have time I'll write a little tutorial on how you can do this.
EDIT: playing with the images in LR 3.0 beta, I created the following. This is the top middle image in the collage above but edited individually. This is using the Adobe Standard profile and very modest edits (mostly the blacks and a small amount of added vibrance. I sometimes find such images in my sets that were unintentionally composed quite well.
I develop these images very flat on purpose to enable better panoramic stitching.
Assembled using hugin and after doing some post treatment just in Lightroom this becomes the following.
This image is 7500x9930 pixels. I have this in a gallery over here, where you can order prints from it. Because of its very high resolution, you can print this image extremely large without loss of quality.
As I promised earlier, when I have time I'll write a little tutorial on how you can do this.
EDIT: playing with the images in LR 3.0 beta, I created the following. This is the top middle image in the collage above but edited individually. This is using the Adobe Standard profile and very modest edits (mostly the blacks and a small amount of added vibrance. I sometimes find such images in my sets that were unintentionally composed quite well.
Thursday, October 22, 2009
More detail
Warning: extreme pixelpeeping alert! You are not going to see any difference if you don't print extremely large.
Now I've give you the disclaimer, I want to say that I am really quite impressed with the new demosaic in Lightroom. I posted one example before where you could see the subtle effect that made the LR 3 images look more natural and allow for larger prints. Here is another example where instead of using the same sharpening settings, I tried to optimize both the LR 2 and the LR 3 version. It is not possible to get the LR 2 version to show anywhere near as much detail as the LR 3 version. The LR 3 version also looks far more natural and less fake. Surprisingly, you can even see the effect a little bit in the scaled down version that I use below as a placeholder. Full-res version in the link where you can really see the difference.

Of course, the left is LR 2 and the right LR 3
Edit: David Naylor comes to very similar conclusions on his blog.
Edit 2: This is the lower right corner of a frame shot using the ultracheap Nikon 18-55 mm kit lens. Parameters: Nikon D300, 18-55mm f3.5-5.6, ISO 200, f8, 1/60 s, handheld. It always amazes me how sharp this cheapo lens can be.
Now I've give you the disclaimer, I want to say that I am really quite impressed with the new demosaic in Lightroom. I posted one example before where you could see the subtle effect that made the LR 3 images look more natural and allow for larger prints. Here is another example where instead of using the same sharpening settings, I tried to optimize both the LR 2 and the LR 3 version. It is not possible to get the LR 2 version to show anywhere near as much detail as the LR 3 version. The LR 3 version also looks far more natural and less fake. Surprisingly, you can even see the effect a little bit in the scaled down version that I use below as a placeholder. Full-res version in the link where you can really see the difference.
Of course, the left is LR 2 and the right LR 3
Edit: David Naylor comes to very similar conclusions on his blog.
Edit 2: This is the lower right corner of a frame shot using the ultracheap Nikon 18-55 mm kit lens. Parameters: Nikon D300, 18-55mm f3.5-5.6, ISO 200, f8, 1/60 s, handheld. It always amazes me how sharp this cheapo lens can be.
Lightroom 3 new demosaic
It appears the new LR 3 beta includes a new demosaic algorithm and sharpening algorithm. The amount of detail you can extract from the images has gone up by leaps and bounds. You can also go much farther in sharpening than before without the image starting to look like a waterpainting. One nice thing too is that you can also inside LR 3 beta, select the old rendering engine to directly compare. The option is in Develop in the Settings menu, submenu "Process Version". Below is a quick example of the huge difference in detail. This is a scree slope somewhere in Rocky Mountain National Park, so lots and lots of fine detail. The image below shows the LR 2 version. Mouseover for LR 3. You might have to wait a few seconds for the second version to load. Also note that since these are medium-high quality jpegs, some detail is lost in the jpeg conversion.

When I have some time, I'll provide some more analysis. For now, it is looking very very good.
UPDATE: The above image but scaled to 200% Here you see that the new algorithm will really help very large prints (the full image below would correspond to a print of 4x6 feet!. The mouseover version (LR 3) is obviously far better as it doesn't show the weird watercolor effect that you can often get in LR 2.

Here's another example.
When I have some time, I'll provide some more analysis. For now, it is looking very very good.
UPDATE: The above image but scaled to 200% Here you see that the new algorithm will really help very large prints (the full image below would correspond to a print of 4x6 feet!. The mouseover version (LR 3) is obviously far better as it doesn't show the weird watercolor effect that you can often get in LR 2.
Here's another example.
Wednesday, October 21, 2009
Lightroom 3 beta
All over the web and finally repeated here (sorry had other stuff to do then post to my blog ;-) ). Check it out.
Tuesday, April 1, 2008
Lightroom 2.0 beta
Adobe made available a beta of 2.0. All current lightroom customers can use it for the duration of the beta. I've been playing with it and from what I can see, quite a few MAJOR improvements and not just in the RAW detail. Non-destructive dodging and burning using live masking, 64-bit support, multi monitor support! and much more. Read Tom Hogarty's blog that I link to above for more. It also includes updated profiles for many older cameras.
Update: A great overview of the new features from Ian Lyons can be found here.
Update: A great overview of the new features from Ian Lyons can be found here.
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